Last week, we opened sign-ups for Google Wave to everyone as part of Google Labs and made it available for all Google Apps domains. Here is the quick (seven minute) update on the state of the product from this year's Google IO conference: Today, it's been a full year since the Wave team first got on stage at the Moscone Center and demoed a new vision for communication and collaboration to a crowd of developers. In a guest article on the Huffington Post last week, Lars described innovation and working on Google Wave as a rollercoaster—and this year has certainly been a fascinating ride. For the past year, I've had the pleasure and the challenge of explaining why this new technology is useful. Unlike some other products that I have also been lucky enough to work on, Wave is not a more advanced approach to a known application like webmail or the browser. It's actually a new category, which can be kind of hard to wrap your head around. I work in Wave every day, and we have identified a number of clear use cases for getting things done in groups at businesses and at schools I wave with my family—with my mom, who is across the country, and with my sister who is a graduate student. We're all on different schedules and very rarely all online at the same time. In one wave, we decided what to wear for a friend's wedding—adding suggestions for each other with links and pictures, updating the wave as we had side conversations and made decisions. My mom and I chatted about my dress choice when we were both online, and then my sister was easily able to catch up later, adding her ideas. It kept all three of us up to speed in one place, rather than having several phone conversations, emails and chats. Sharing these small personal projects in a wave removes the little bits of friction to make the discussions more dynamic and productive. From talking to other people who use Google Wave, I know I'm not alone. I've been struck by the really personal nature of communicating and working together in Wave, and the emotional response people have to their first uniquely wavey experience, what we call the "Wave a-ha moment." For many people it's the live typing that does it; for others it's the first time they create an in-line reply, embed a YouTube video or edit someone else's text. You really do have to try it to believe it, though—so if you checked out Google Wave six months ago and found yourself at a bit of a loss, take another look. The product is much faster and more stable and we have templates and tutorials to help you get started. Next time you find yourself taking notes while you are on the phone, do it in a wave and add your colleagues, or pull a couple friends or family members onto a wave for a small project... like going to the movies. So head to wave.google.com and sign in. You can get more updates on our blog and even share your stories (ordinary or otherwise) with wave.stories@googlewave.com. Wave on! |
Posted: 27 May 2010 01:04 PM PDT Last Friday, we said that mobile advertising was moving fast. So are we! Today, we closed our acquisition of AdMob. Omar Hamoui has built a great team and great products at AdMob and we're thrilled to officially welcome them to Google. We'll now begin the process of bringing our products and teams together in the best way, and building new products and features together. We're working to make this integration happen as fast and as seamlessly as possible. We'll actively keep our clients up-to-date as we bring our businesses together — stay tuned! It's clear that mobile advertising is becoming a much larger part of our clients' and partners' strategies and with this acquisition, it's now a central part of our own business. In continuing to invest in this highly competitive area, we'll be bringing together our technology, resources and expertise in search advertising with AdMob's innovative solutions for advertising on mobile websites and in mobile applications. Mobile search is central One of the key ways that people find and access information on their mobile devices, just like on the desktop, is through search. As smart phones have proliferated, we've seen dramatic increases in mobile search volume. Over the past two years, Google's mobile search volumes have grown more than fivefold, at an accelerated pace. In the first three months of 2010, people with smartphones with "full" WebKit browsers (such as the iPhones, Android devices and Palm Pre) searched 62 percent more than they did in the previous three months. Increasingly, people aren't just typing search queries into their mobile devices. They speak them, they take photos of them and they even translate them from different languages. In addition to traditional search ads on mobile devices, we've worked to develop entirely new search ad formats. "Click-to-call" search ads, for example, have been really popular. They enable advertisers to include a local business or national phone number directly in their ad text that you can click to reach the business directly via phone. This is a really great way for you to easily get information from a relevant business (say, a local restaurant), and a highly effective way for advertisers to connect with interested customers. With many more advances to come, search advertising will remain the central way that many businesses connect with consumers on mobile devices. Mobile websites and apps In addition to search, another key way that people access information is through mobile websites (accessed through a browser) and mobile apps (available through Apple's App Store, the Android Marketplace and more). Mobile display and text ads make it easy for publishers and developers to make money from their mobile websites and apps, and enable advertisers to extend the reach of their campaigns to relevant mobile content. In this area, AdMob has been a real pioneer and has innovated at a tremendous pace, building a successful business and working with thousands of advertisers, publishers and developers. AdMob was one of the first companies to serve ads inside mobile applications on the Android and iPhone platforms. They've developed a host of engaging and creative ad units for Android and iPhone apps—for example, interactive video ad units and expandable rich media ads. Google has also been developing new features for in-app ads. For example, last week, we announced that we'll be making "click-to-call" ad formats available to developers who run AdSense in their mobile apps. With Google and AdMob starting to work together, there's lots more innovation to come in this area. The future It's clear that mobile advertising is growing incredibly fast with lots of businesses innovating at great speed. Every day, more marketers are looking to take advantage of the mobile-specific capabilities, extended reach, great returns and value that mobile advertising provides. Advertisers are now starting to see mobile as an essential part of their overall campaigns, not just a silo-ed experiment on the side. We want to unleash agencies' and advertisers' creativity on all mobile devices and deliver them better results from their campaigns, drive better returns and more choice for publishers and developers, and help people get better ads and more free mobile content. We believe that mobile advertising can play a significant role in every single marketing campaign. We're passionate about the unlimited possibilities in this space. Today, with AdMob, our work to make them a reality begins. Stock Repurchase As previously announced, Google intends to repurchase in the open market a number of shares equal to the number of shares issued in the transaction and issuable upon exercise of outstanding options to purchase common stock issued by AdMob. The repurchase program is expected to commence shortly after the completion of the acquisition. The repurchases will be funded from available working capital. |
Friday, May 28, 2010
Happy 1st birthday, Google Wave!
Tuesday, May 18, 2010
Announcing the Google Model Your Town Competition winner
- This week in search 5/14/10
- WiFi data collection: An update
- Announcing the Google Model Your Town Competition winner
- Nexus One changes in availability
| This is one of a regular series of posts on search experience updates. Look for the label This week in search and subscribe to the series. - Ed. This week, we announced a number of new search enhancements. Google Translate learns and speaks new languages This week, we launched 5 new "alpha" languages on Google Translate — Armenian, Azerbaijani, Basque, Georgian and Urdu. We also extended our support for spoken translations to 29 more languages. With these launches, you can now translate text, webpages and documents between 57 languages, and hear translations spoken in 36 languages. For many search queries where you want to translate a word or a phrase, we offer a translation powered by Google Translate directly in our search results. We also recently added romanization to this feature — when translating to or from a foreign language, you can now see the translation written phonetically in roman characters. Example searches: [translate how are you? to chinese] or [translate обезьяна] Twenty more languages in Google search get virtual keyboard Recently, we announced that we've integrated virtual keyboards into Google Search homepages in 35 languages. Virtual keyboard lets you type directly in your local language script in an easy and consistent manner, no matter where you are or what computer you're using. Feedback is always important to us, and we were excited to get more than three thousand votes for other languages you felt the keyboard should be launched in. Today, we're happy to announce that we are adding Virtual Keyboard to another 20 languages — making it now available in 55 languages. For those of you who speak a language we don't yet support, we're hard at work adding the virtual keyboard into more languages listed in Google Language Tools page. You can also vote for the languages you'd like us to add next. We always appreciate your feedback as we continue our efforts to help you input text in your desired languages as easily as possible. Example languages we added this week:
This week, we introduced a new feature that brings the technology of Google Squared right to your search results. Squared makes it easier to highlight answers for fact-based queries, so you can get more accurate answers, faster. Now, you'll see these answers right at the top of your search results, brought to you from across the web. And, we've also made sure this feature works great on mobile browsers. Example searches: [timezone in nevada] or [when was jean-jacques rousseau born] Thanks for reading, and stay tuned next week for more search news. Posted by Amit Singhal, Google Fellow |
Posted: 14 May 2010 01:44 PM PDT Nine days ago the data protection authority (DPA) in Hamburg, Germany asked to audit the WiFi data that our Street View cars collect for use in location-based products like Google Maps for mobile, which enables people to find local restaurants or get directions. His request prompted us to re-examine everything we have been collecting, and during our review we discovered that a statement made in a blog post on April 27 was incorrect. In that blog post, and in a technical note sent to data protection authorities the same day, we said that while Google did collect publicly broadcast SSID information (the WiFi network name) and MAC addresses (the unique number given to a device like a WiFi router) using Street View cars, we did not collect payload data (information sent over the network). But it's now clear that we have been mistakenly collecting samples of payload data from open (i.e. non-password-protected) WiFi networks, even though we never used that data in any Google products. However, we will typically have collected only fragments of payload data because: our cars are on the move; someone would need to be using the network as a car passed by; and our in-car WiFi equipment automatically changes channels roughly five times a second. In addition, we did not collect information traveling over secure, password-protected WiFi networks. So how did this happen? Quite simply, it was a mistake. In 2006 an engineer working on an experimental WiFi project wrote a piece of code that sampled all categories of publicly broadcast WiFi data. A year later, when our mobile team started a project to collect basic WiFi network data like SSID information and MAC addresses using Google's Street View cars, they included that code in their software—although the project leaders did not want, and had no intention of using, payload data. As soon as we became aware of this problem, we grounded our Street View cars and segregated the data on our network, which we then disconnected to make it inaccessible. We want to delete this data as soon as possible, and are currently reaching out to regulators in the relevant countries about how to quickly dispose of it. Maintaining people's trust is crucial to everything we do, and in this case we fell short. So we will be:
This incident highlights just how publicly accessible open, non-password-protected WiFi networks are today. Earlier this year, we encrypted Gmail for all our users, and next week we will start offering an encrypted version of Google Search. For other services users can check that pages are encrypted by looking to see whether the URL begins with "https", rather than just "http"; browsers will generally show a lock icon when the connection is secure. For more information about how to password-protect your network, read this. The engineering team at Google works hard to earn your trust—and we are acutely aware that we failed badly here. We are profoundly sorry for this error and are determined to learn all the lessons we can from our mistake. Posted by Alan Eustace, Senior VP, Engineering & Research |
Posted: 14 May 2010 10:45 AM PDT Back in December 2009, we announced the Google Model Your Town Competition and invited towns to submit 3D models of their community. The public reviewed 3D models, explored the buildings in Google Earth and watched videos from five finalist towns around the world. We've tallied the votes and we'd like to congratulate our 2010 winning town: Barranco - Lima, Peru! Jorge De Albertis Bettocchi, a 38 year-old corporate business attorney, modeled the Barranco District of Lima. He entered the competition to generate pride among his fellow citizens and created his 3D models to serve as a tool for tourism, promotion, investment and preservation of Barranco's historic architecture. We'll be awarding the local school district with US$10,000 and the SketchUp team is planning a visit to Barranco later this summer. Visit the Google Earth Gallery to download a 3D tour of Barranco, Peru. Thanks to all those who voted to help us find the winning town. And thanks to all the modelers out there who submitted entries — we hope you'll continue to add 3D buildings to Google Earth! Posted by Allyson McDuffie, Google SketchUp Team |
Posted: 14 May 2010 11:29 AM PDT We launched Nexus One in January with two goals in mind: to introduce a beacon of innovation among Android handsets, and to make it quick and easy for people to buy an Android phone. We're very happy with the adoption of Android in general, and the innovation delivered through Nexus One. Already, a lot of the innovation that went into creating Nexus One has found its way into numerous Android handsets, like the HTC Evo 4G from Sprint and the Verizon Droid Incredible by HTC. But, as with every innovation, some parts worked better than others. While the global adoption of the Android platform has exceeded our expectations, the web store has not. It's remained a niche channel for early adopters, but it's clear that many customers like a hands-on experience before buying a phone, and they also want a wide range of service plans to chose from. So today we're announcing the following changes: More retail availability. As we make Nexus One available in more countries we'll follow the same model we've adopted in Europe, where we're working with partners to offer Nexus One to consumers through existing retail channels. We'll shift to a similar model globally. From retail to viewing. Once we have increased the availability of Nexus One devices in stores, we'll stop selling handsets via the web store, and will instead use it as an online store window to showcase a variety of Android phones available globally. Innovation requires constant iteration. We believe that the changes we're announcing today will help get more phones to more people quicker, which is good for the entire Android ecosystem: users, partners and also Google. Posted by Andy Rubin, VP, Engineering |
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